People who play violent games regularly, to pay attention to the victory. When the result is not as expected they will begin taking aggressive and popular transactions such as Reed smashed desks smashed the keyboard or the taunting with profanity. Many people play these games regularly increases the risk, and risk models. The video game violence repeatedly may be pursuing aggressive behavior, moreover, could become a player who sees the world is a place full of enemies and violence. Research has pointed to the effect that after playing violent games. The players will think that someone else will have an aggressive behaviour make them create armor rise and respond with aggression.
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