5.1 can apply knowledge gained from playing the game to use it wisely.5.2 can use their free time wisely.5.3 can create games that are beneficial to children and youth.
5.1 can apply the knowledge gained from playing games to provide benefits 5.2. Can take to benefit 5.3. To create games that are beneficial to children and youth.
5.1 can apply that knowledge from the game used to benefit.5.2 can take time to benefit.5.3 can create games that are beneficial to children and youth.