Best reason to play the game. 97.8 per cent identified for fun to enjoy. 91.7 per cent indicated to relieve stress from work or study to 83.4 per cent and developing computer skills.
The only reason to play the game, 97.8 percent identified entertaining and 91.7 percent indicated to relieve stress from work or school and 83.4 percent identified to develop computer skills.
The reason to play the game, and 97.8 enter for fun (91.7 enter to relieve stress from work or school and the percentage 83.4 enter to develop computer skills.