This research aims to develop skills, 1) by the creative learning activities using the brain as a base, material, economics. For students, high school students, 70 percent of all students with a high score of over 70 percent of the full score for criteria 2) development achievement by aligning learning activities using the brain as a base. Essence of Economics For students, high school students, 70 percent of all students. A score higher than the 70 percent threshold of the full score.
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