From surveys and collecting data, found that the primary cause is.1. raised in families such as the family, parenting without ever practicing self discipline, lack of regulation rules in the House or the person. There are no events or activities that members all do together. Sometimes the neck collar, no time control or CIMB doesn't see the need for a time limit on gameplay.2. social changes, such as the high-tech age society with modern tools, make a point of interest to people in this group.Which causes these side effects on the body, mind, emotions, and social surveys and collect data above, find solutions to. By building strong relationships within the family, in their own discipline, training or time to benefit themselves and mix.
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