For example, when we created the character models and require one together with the motion, we will need to put the Bone into the nong Sarai to be assigned to the created characters move their limbs back and forth.
For example, when we create a character and want to specify a range of motion. We will have to put into the pound Bone Positions to be assigned to characters created by moving the arm back and forth as needed.
For example, when we build up the character models and wanted to set in motion. We will have to put Bone into in time.). To customize characters created for moving arms side to back and forth as needed.