- What would you do not have to play the hero with the skills to become invisible, is "careful Ward / Dust of Revelation (ward and blue bag two are invisible) and Bound Eye opponent to a" persistent vegetative click. the hero of opponents to see the items that their cough. Tempe those? If it's too risky to try and ward check the opponent may be in play, you always farm. By the invisible creeps into the area where the opponent has to walk around the ward sky. Creation of the enemy to attack you, you deal with deward skill but two - two skills are used very close. So to use it to silent in the clash. You should run closer to the point where you would place first and then pin it to order. It's bursting with skill subsidiary Detonate respectively (to settle where they stand right there so) if you are in a position far from the point where you want to settle Electric Ward to silent too, you will find a vicious circle is ". but it does not stick to ward bomb "that is causing the problem, you hit it in the ward lay far beyond the range of the skill. Of you went to that location to settle ward, you are pressing skill subsidiary Detonate as soon as you think embroidery ward down (but actually you're walking stick) and you. Electric Ward see the one you want to blow it stuck. You will repeatedly press E to detonate but did not realize the skill of the bomb ward you're in cooldown since it erupted at the nearest ward before you stick to this new ward. That is why it did not explode and the ward ... Electric Ward's your last and it became a tombstone on your own ... - The cast Marksman Shot (Skill ulti) is a skill that is used fairly close in the first place. To prevent mistakes that might make you starve to kill the victim because the victim ran away. Beyond the range of skill. You should use it, since the victim has run so far - though the ulti skill is a skill that ended the strike and gleaning enemy well. But it can be used as an open skill levels as well. Use it to launch a strike will keep you rolling performance of this skill up from. The goal was completely damaged. As a result of the slow and skill to make you chase, but it is no less the enemies more easily. To use it to launch a strike. Provides you with an invisible enemy and one run to trap prey in a position that it will run (run the fortress of it, that is), then leveled skill ulti to victims while invisible. When the victim was aware that aiming skill (the skill is based on the victim's head) that Rgaitaggrgai had to run back to the fort, absolutely (it will run. Fort others), or is the victim ran up to you! When cast your ulti shot away. The victim was near you fit. And you would be out of the state by stealth a buff from one skill to manage, but it is the bomb and planted it with the skill of the ward's two! But then chased it until it dies! (Just kidding, if it does not die once it's back again).
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