2. Strengthen equal opportunities and distribution in society. Information technology causing the spread everywhere even wilderness. Make learning opportunities are distributed. The system is used for long distance teaching and learning. In addition, at present, an attempt was made to use the medical system through communications networks.
1. Cause of stress in more social because human beings don't like to change what he likes to do often do. I don't like to change, but change to information technology. The person is changed. Until it becomes a stress fear that computers and information technology, would make workers because these things will come to replace humans.
2. Cause a culture or cultural exchanges of people in the world community. Make behavior that shows off the dress and consumption changes. Kanmom Mountain Youth, in the form of electronic game impact. An original blend of culture, which represents the identity of a society.
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