The content of the game, it may affect the psychological impact is positively-oriented behaviour in the game that absorb the player wears the role exists. Failing to make the players used to the behavior that they wear their roles like Grand Theft Auto 3 playing on which players will wear the role of burglary, car can perform activities that violate the law, but as a pure plots and morality by righteous fun it will increase as the level of bad acting, etc.At the same time to play the game, it's an external impact. Do players stick game coma Most of the time with the game to lack of development in modern society. If a child were to take classes.In the current Computer games have both online and not online at this time, the Government has been monitoring the content of a specific game, the game is online which is very much like Ragnarok or Dragon Raja, etc.But we forget that among the many computer games. Computer games online is just one part of a computer game. The online game was brought by a company that has the explicit literature. Can be checked and controlled in the context of the literature clearly by the Government and the private sector. But many of those computer games where the license valid for sale and sold in markets that have content that could potentially be negatively behaviour occurs. Back has not yet been taken to mention. All of these things are a "danger" over games online.
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