The saturation of the market with goods and services, there will be more speed in this decade, and it has a very high acceleration rate because consumers have a demand for more in high consumption as the needs and expectations of consumers, both in terms of quality, style and good service khue.Birds that ever. By expecting everything to be developed all the time. As a result, Consumer boredom occurred in the selection of products and services more quickly from the original, which is a major cause of the life-cycle of goods and services. There is a shorter life from in the past, there were on average two to three years, life cycle, it is out of date. At present, the average product life cycle of approximately six months or one year, such as the game boy player Tana from God is very popular. Access to the market, just as it was six months out of date quickly. The handset has a shorter life cycle, compared with the past, a significant. From a wireless phone that is huge. With a long life cycle for more than three years. At present, mobile phones, the most advanced versions of today may become outdated versions within just a period of six months only. Such a phenomenon is a business organization needs to accelerate development of new products and services into the market at any time. In order to respond to the needs of consumers who have changed. If you are unable to respond to the needs of the market. May result in disastrous business. For example, in the computer games industry, use the plays on television. The first company to bring to market the company's products to Atari's market leadership, while it is a long period of time has been lost and deleted it from the market when a company develops a new Nintendo game machine, the colorful and have more fun. With the cartoon characters. Super Mario design create an extremely impressive as a result, Nintendo company nado dominate the market leadership in the business game is a period of time. In the end, the market share charge immediately when the company Sony Play Station I player development and release to the market with a higher technology. Update to a game. Have fun and impress more than players who appear to have received a response from the market well. In the period of nanborisat no Sony Play Station II player out who has developed much better to be able to respond to the challenging game play want pine increased with playing games to support system through the network. The players can choose to race against other players by continent have never known before. Make a gaming PlayStation II is a game with many customer orders to such an extent that the top rated Sony company to come out to say excuse me in case clients unable to produce timely according to customers ' requirements.จากตัวอย่างที่กล่าวมา แสดงให้เห็นว่าทำให้นักบริหารต้องตระหนัก ถึงความสำคัญของความต้องการของตลาดและความต้องการของผู้บริโภคที่เปลี่ยนไป ในขณะเดียวกันต้องให้ความสำคัญกับการวิเคราะห์ศึกษาสินค้าและบริการของตัวเองอยู่ เสมอว่าอยู่ในช่วงใดของวงจรอายุของสินค้า ทั้งนี้ต้องศึกษาเปรียบเทียบกับคู่แข่งใน อุตสาหกรรมเดียวกันตลอดเวลา เพื่อสามารถนำเสนอสินค้าและบริการที่รวดเร็วกว่า ออกสู่ตลาด
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