Name the project. Develop online tutorials about creating virtual 3D works with the flip application Lite players for high school students, 6.Those studies, Lieutenant nonlao ShinawatraThe Advisor Dr. Lawan DunyachatiDegree in Bachelor of engineer (c.), computer studies disciplines.Kalasin University University Year of printing 2559Abstracts This study aims to develop an online lesson 1) story to create a virtual 3D image with an application for student player Lite flip matayom 6 2) to find the quality of our online lessons. A virtual 3D image with an application for student player Lite flip matayom 6 3) to study the effectiveness of an online lesson index. A virtual 3D image with an application for student player Lite flip matayom 6 4) to ask for satisfaction of learners towards online lessons. A virtual 3D image with an application for student player Lite flip matayom 6 & 5) persistence in learning. Online lesson A virtual 3D works with the flip application Lite players for high school students, 6 samples used in the study is a first year student at 6/1, Tambon wityakhan of sun exposure, sun exposure, school district, city, province/Pearl in.าร number of 30 people which is derived from the simple random sampling by the lottery method. Tools used in the study is an online lesson. A virtual 3D image with an application for student player Lite flip matayom 6 quality assessment test online lesson acheivement, and query the satisfaction of students. The statistics based on the data analysis include the standard deviation and the effectiveness index. The study found that Online lesson 1). about creating virtual 3D photo gallery with flip application Lite player for junior high school students in years 6. 2.) online tutorials about creating virtual 3D photo gallery with flip application Lite player for matayom 6 students overall quality level ("X" = 4.68 ̅, S.D. = 0.43). 3.) the index value on the effectiveness of the online lessons. A virtual 3D image with an application for student player Lite flip matayom 6. With advances in learning is high (0.72), 72% 4.) students have satisfied with the teaching with online lessons. A virtual 3D image with an application for student player Lite flip matayom 6 overall level ("X" = 4.18 ̅, S.D. = 0.83). 5) persistence in learning. Online lesson A virtual 3D works with the flip application Lite player for students attending secondary school year 6 by month material ธิ์ with 0.5 percent level 98.
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