AbstractThis time studies to solve problems, learning skills, science subjects plants a couple raising a monoculture. Students: grade 1 semester 2 academic year survey results from 2557 (2014) by students tell the difference of a couple raising a monoculture. Many students find that 10 people to recognize the difference between these two types of plants, that characterization is wrong. The number of 10 people that will make the impact in learning science, so the game was tested to solve problems. The method used to perform research.1. describe the process of playing the game and demo, see how many people in 10 students.2. the students play the game test before practice and then save each person score.3. all students who play 10 trial and training takes 5 minutes without the need to save points.4. students of 10 people playing the game after practice and save the plants characteristics, classification scores.The result of the research it appears that students are trying to improve themselves with precision in order to identify better and have the confidence to learn more science subjects. With the development of better resolution because the calculated T value is greater than the threshold are 1.75 1.90. Therefore, the game is used to solve the problem of plant classification is not. Separation characteristics of students not fluent level grade 1 of 10 people solve the problem better.
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