This project is a project about the game toy dice. This is useful for cutting San to start the game with the players split into two factions, and began to toss the dice to determine the estimated value, the situation has not yet occurred. Considering that already happens when it is time to be born in such a way? There is a chance that there will be much. Cause fun to play because the player has a chance to win yourself will only rank or score to play much, but toy dice such as finding probability with a random experiment to find only. For these reasons, therefore, we have major problem we see decisions out of sequence in order to start the game or score in the concluding game of the players to achieve justice in the play is that if someone would toss the cause of cheating in games played. It takes a long time to wait for results. Not born like put in the game. Our group therefore proposed the concept in order to reduce this problem. By bringing knowledge from language learning CDs, to be applied to this problem, which we will work to resolve this issue, proposed idea is to program the game toy dice is a program that can help facilitate the process of playing the game and make the game play is like entering a competitive gaming doesn't cause 100% y, or violence to participate in the game by many people as well.
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