Objective to 3 marketing plan (Objective Project)
3.1 to create a new to the user Zeed Sim
3.2 to attract customers, never to use the service. Zeed Sim cause attention and to use more
3.3 create Brand Awareness to Zeed Sim known in teenagers more
3.4 created the highest satisfaction to customers. By improving the efficiency. And service before and after sales. To provide customers with satisfaction with the service of not less than 80% within 6 months concept in the planning of
.From the analysis of the behavior of the target found. Among the teenagers who are between the school to university, at present there is interest in the use of technology, such as smart Phone greatly, and likes to travel the world, social networkFacebook.Line or Twitter and many others. However, most teenagers like to challenge and novelty, and consider the call rate. We want to answer the needs of the target groups.Zeed lift the gang, which is Zeed Sim in particular, which the user can enter into play activities Qing of awards. And win the big prize every month month 4 you both out, taste, and shoppers the whole gang by how to play this game.Users have the right to win prizes. The user can play the game by clicking select the puzzles in the Application of Zeed Sim if users don't need the prize.Sim one as well, and track information of Zeed. Sim through Application. And in the channel to access the user easily whether boothThe customer group and main goal. And increase the channel SIM with comfort to reach by adding a channel distribution more
.8. The performance is expected to get overall assessment of the marketing plan
1. Users Zeed Sim new cases increase 50% first month
2.? Within a period of 6 month, users Zeed Sim increased 80%
3.
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