Real-Time Strategy RTS game or simulation and wargame genres, these names focuses on the operation and control of the war. Resources and management savings, and played as part of the game. These games are usually composed in a campaign against the plan, other players must accumulate region control is identical to the Board game risk, there is often no longer relegated to the base building in the traditional sense, to create the infrastructure of regions that you are the owner of a game plan this kind of battle will focus on the subject of time, play is to play to the end, until the match. Unable to stop no.
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